We've toned down the amount of traps he places in this specific level as the house is smaller In the previous examples of a modified object though, he will notice if you're just placing a chair to block his vision. In his bedroom, you can hide behind the TV set for example. He noticed that, and started investigating the area. For example in one instance I used an alarm clock to disable a camera. He r egisters things that have been modified without his knowledge. This means it's easier to sneak up on him when he's not looking. So when he turns around, he actually sees around himself. Trying to escape? The Neighbor will find a shortcut and catch you.His vision now follows head-direction. Sneaking through the front door? There'll be cameras there soon. Really enjoying climbing through that backyard window? Expect a bear trap there. You play against an advanced AI that learns from your every move. Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. It's been developed as a proof-of-concept that it is indeed possible to make interesting gameplay with the premise of breaking into your neighbor's house, and having the AI learn from your moves.Įxpect to get glitches, crashes, and unfinished features, but also a good bit of fun. It features a very basic house and basic gameplay elements. The Pre-Alpha & Alpha 1 of Hello Neighbor is a completely free "early demo" of the Stealth Horror Game.
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